Mate Gaming Review

First-hand experience

About me
I'm a little-known beginner Youtuber who does these processes in addition to my main job. I have a beautiful little girl who I'm trying to get extra benefits for, so I decided to get involved. If you read what I wrote or watch my YouTube channel and maybe follow me because you're interested in what I do, I'd be grateful.

JUST PLAY A GAME

Suicide Squad Kill The Justice League RATING:5.5/10

Hello everyone! The next game I’m writing about unfortunately didn’t turn out to be a good one, even though it’s from a major studio known for consistently delivering 10/10 games. However, with this one, the gameplay felt rushed. The game in question is Suicide Squad: Kill the Justice League. Let’s talk about the game a bit. The story and characters are excellent—truly well-done. The only character I didn’t like was Lex Luthor, but everyone else was spot-on. The cutscenes looked brilliant, which also elevated the game’s graphics to perfection. So, what went wrong? Well, the gameplay itself is simply terrible—not in terms of controls, but the missions and their design. The main missions were repetitive and weak, and even the boss fights were mostly uninspired, except for the Batman battle, which was great and should have been the standard throughout. Instead, the game felt like a Fortnite clone at times. What made it even more frustrating were the rewards after completing main missions—they constantly interrupted the flow of the game, which became very annoying. It’s clear that this game was designed more for co-op play because the single-player mode is not enjoyable at all. Each character controls so differently that you can only really stick to one; for me, that was Deadshot, as his playstyle fit best with how the game was designed. In summary, despite its perfect graphics, characters, and story, this game failed where it mattered most: gameplay. And let’s not even mention the ending—it wasn’t a proper conclusion. After all your struggles, you’re still left fighting more Brainiacs. It was laughable! They likely did this because of the title’s premise: “Kill the Justice League.” The main story ends with Superman being taken down, but it’s not satisfying. This isn’t what I expected from this game. I’d only recommend buying it on sale because its full price of $69.99 is far too high for what it offers. If you’re curious about the game, you can check out my playthrough by clicking on the article.

Indiana Jones And The Great Circle RATING 10/10

The next game I’m going to write about is, in my opinion, none other than the Game of the Year 2024: Indiana Jones and the Great Circle. This game deserves all the praise, and I can only recommend it to everyone. It’s simply astonishing—from the story to the graphics—this is how a movie should be adapted into a game. I can’t wait for a sequel because this must continue! I also hope we’ll see similar classic movies turned into games. Now, let me talk a bit about the game itself. The graphics are stunning and well-detailed, with excellent textures. The game offers significant freedom of movement, plenty of spectacular sights, and many exciting side missions that keep players engaged. Plus, you can discover treasures and antiques, making it a flawless game in my opinion. The story feels like being in a movie—simply genius—as if you’re playing through a film. It’s time-consuming but worth every second. I only have one minor criticism: the use of firearms and hand-to-hand combat. These aren’t major issues but felt odd to me. The mini-boss and main boss fights were quite lengthy, which could get frustrating—especially the final fight against the main boss, where I lost my temper a few times. Despite this, I loved it! Also, I barely used the pistol in the game because if you fire it, around 100 Nazis come after you, making it pointless. The only practical use for weapons was knocking enemies out with them. But these are just minor flaws. The game is available on Game Pass, which is a huge respect to Xbox since its original price is $69.99—but even at that price, it’s worth it if you ever want to replay it. With Game Pass, it’s practically free. If you’re interested in gameplay details, click on the article to check out my channel!

Lost in Random RATING:10/10

Now comes a game that is a top game for me, and I truly loved every minute of it. I found it very interesting, the combat system was very enjoyable, and the visual world also appealed to me greatly. This is none other than Lost in Random from EA. It was truly brilliant. The visual world reminds me of a Tim Burton novel, which fits very well with this gloomy visual style. The combat system is very simple but enjoyable because of it. You have dodge attacks, and they added an extra element where you roll a dice and can gain abilities - genius! And by the way, the game isn't that easy because of this, as you always start the battle without a weapon. A small piece of advice: I was very silly and didn't realize that what you buy at the card vendor's cabinet needs to be set up before you can use it. I thought it would be added automatically, but it wasn't. This made the game more exciting for me. I struggled a lot, but I loved this aspect of it too. The only thing I didn't like about the game was that the fights lasted quite long. Too many enemies could revive, which I didn't like that much because a battle could last 10-15 minutes if it happened, but this wasn't a big problem otherwise. I think the graphics were completely cohesive, and the characters were very well-integrated too. The game's price is $29.99, which is totally worth it if you're looking for a good adventure story game, or if you have EA Play, then it's included. If you'd like to see some gameplay of the game, you can watch it on my channel if you click on the article.

Inscryption RATING:4/10

The next game I'm going to talk about is none other than the Inscryption card game. I didn't know much about this game, but I saw it becoming available on Xbox Game Pass soon. Since I generally like card-type games like Witcher Gwent and others, I decided to try it out and loved the BEGINNING. Then came the disappointment, but I'll get to that in a moment. The game starts with Leshy kidnapping us, and we have to play a storyteller-style card game against him, which was very good. It was difficult, but if you solve the puzzles in the cabin, the game becomes easier, and you get better items. There are 3 mini-boss levels and 1 main boss in the first part of the game, and I loved it. It had a great atmosphere and was sufficiently challenging, which provided a good challenge in the game. Then I managed to defeat Leshy once, and I thought it was over, but I hadn't completed one puzzle, so I couldn't trap him with the camera because I was missing a film reel that I hadn't noticed. When you cut out your eye, it says to look at the clock with the new robotic eye, but I was so excited about finally defeating the last mini-boss that I didn't pay attention. Anyway, I went at it again and managed to do it with great difficulty. After that, I thought the game was over, which would have been a great ending in my opinion, and it would have been a 10/10. But then came the New Game option, and what followed was a big pile of garbage. I lost interest in the game because of this. I rated it this way because it made the game very long and didn't show any new elements; instead, you had to start everything over from the beginning. But that's how it is; sometimes, less is a little more. The game is available on Xbox, PlayStation, Nintendo, and PC, and the price is about €19.99, which isn't much for it, so it's worth it. It's also included in Xbox Game Pass. If you're interested in some gameplay of the game, you can watch my playthrough by clicking on the article.

Assassin's Creed Mirage RATING:9/10

The following game is none other than Assassin's Creed Mirage. I'll start with the latest installment because I recently played and finished it, but I'll write about the other parts as well, moving backwards through the series. So, let's finally begin. ASSASSIN'S CREED HAS RETURNED - this is the only descriptor I can use because, in my opinion, the series has lost its way in every aspect since Unity. But that's how it is, we have to love it. I hope they drew inspiration for the newest part, titled "Shadow," from this game and not from Valhalla and its ilk. Otherwise, we're in for a less interesting story and many long, pointless journeys where you travel 3000 meters in the game, which takes about 5 minutes in real time. I think this is excessive because, while I understand the landscape is beautiful and well-crafted, they focused more on these aspects than on character development. Now, briefly about the game: This was supposed to be a DLC for Valhalla, but thankfully it wasn't. The story's protagonist is Basim, and we follow his journey from a likable street urchin to an Assassin, or Hidden One as they were called back then. We progress through the story as he develops until he becomes a Master, all while hunting down Cultists (who will eventually become Templars) in Baghdad. This is good, similar to AC 2, but I didn't understand one part of the story - what was this Jin who was haunting him? I realized at the end that it was supposed to be Loki, but this left me with a question mark. Maybe if I play through Valhalla Ragnarök, I'll get the answer. Otherwise, I think the story was fine. The graphics were good too; they finally focused on the visual aspects of the characters. At last, we could parkour and be an Assassin again, killing from the shadows and unexpected places. This is why I enjoyed this game - it was similar to Unity, which I think was one of the best after AC2 and Black Flag. Unfortunately, many people didn't like it because of the bugs, but it was actually a masterpiece. I also liked that you didn't need to level up to be able to kill anyone or deal with such nonsense. You didn't have to travel several kilometers for quests, and the playtime was quite acceptable - about 12 or 15 hours to complete, which is perfectly good and enjoyable. I'm currently replaying Valhalla with all the DLCs, and I'm at 22 hours, only focusing on the story, and I'm maybe halfway through. I'm already very bored, but I'll talk about that when I finish it. In a nutshell, this game turned out very well, and I can only recommend it to anyone who wants to play a good Assassin's Creed game. The game is available on Xbox, PlayStation, PC, iOS, and iPadOS, and it's included in Ubisoft+. The price is around €49.99, which is very friendly and a great value for it. If you're interested in just the gameplay, you can watch my playthrough by clicking on the article.

F1 Manager 24 RATING:8.5/10

Hi, I'm going to write about F1 Manager 2024. I think this game has been surpassing the regular F1 game since it came out about 3 years ago. It's much more exciting and detailed than what EA and Codemasters do, which is usually just different graphics and minor driver transfers. Let's get back to this game. It's better than last year's, but there's still room for improvement, which could make it even better for true F1 fans. For starters, in free practice, they could add a qualifying program and race program where, for example, the driver doesn't use DRS, allowing us to see how we stand against rivals. This would make car setup adjustments more meaningful. In qualifying, they could introduce driver penalties for impeding others, which happens in real life. They could also allow us to prepare the driver's qualifying strategy, such as doing two warm-up laps or not warming up the tires at all to prevent overheating during the race. The setup mechanics could use some tweaking. If someone focuses solely on top speed, they shouldn't overtake so easily on long straights. When setting a driver to defend, they should focus more on protecting their line and managing tire wear, rather than deliberately blocking others. ERS management could be improved by adding a defensive button and allowing pre-race adjustments for how the driver uses it on track. Qualifying could be made more exciting with a broadcast mode showing all drivers on fast laps, along with sector times during the knockout phase or battles for pole position. For the race, they could include more replays of significant overtakes by other teams. These observations could help the game make an even bigger leap forward. In career mode, it would be great to have pre-season driver signings, similar to EA FC. This could include the option to sign retired drivers like Sebastian Vettel or potential F1 candidates like Colton Herta. The game has improved significantly, with new features making car development easier by describing how different parts like sidepods or rear wings affect performance. The team morale feature is also a good addition. However, there are some negatives. The frequent use of test drivers in free practice sessions isn't realistic. They should limit it to at least two races, as it's up to the team in real life. The Race Replay mode is disappointing, with impossible challenges that are frustrating unless you're extremely lucky. The game is available for Xbox, PlayStation, PC, and Nintendo, costing $34.99, which is a good price. I highly recommend it to anyone who loves F1. If you're interested in a preview of the game, click on the picture to watch it on my channel.